Spirits are various ghostly creatures. They are mostly found in Endurance and have the hidden special Undead type.
Table of Contents
Cards[edit]
| Name | Type (Subtype) | Attribute/Class | Text | |||||
|---|---|---|---|---|---|---|---|---|
| Corrupted Shade | Creature (Spirit) | 4 | 5 | 5 | Ward At the end of your turn, if Corrupted Shade doesn’t have a Ward, sacrifice it. |
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| Cursed Spectre | Creature (Spirit) | 4 | 2 | 2 | Prophecy Summon: Silence another creature. |
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| Daggerfall Phantom | Creature (Spirit) | 2 | 2 | 2 | Last Gasp: Return all items equipped to Daggerfall Phantom to your hand. | |||
| Dragon Cult Ghost | Creature (Spirit) | 1 | 1 | 1 | Spend all your available magicka to play Dragon Cult Ghost. Its power and health are equal to the magicka spent. | |||
| Faded Wraith | Creature (Spirit) | 5 | 1 | 3 | Summon: Draw cards equal to Faded Wraith’s power. | |||
| Ghost | Creature (Spirit) | 3 | 3 | 3 | ||||
| Ghost Fanatic | Creature (Spirit) | 3 | 3 | 3 | Ghost Fanatic costs 1 less for each creature that died this turn. | |||
| Gloom Wraith | Creature (Spirit) | 4 | 3 | 3 | Breakthrough Summon: +1/+1 for each other friendly |
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| Haunting Spirit | Creature (Spirit) | 3 | 3 | 3 | Last Gasp: Give a random friendly creature +3/+3. | |||
| Illusory Mimic | Creature (Spirit) | 6 | 5 | 5 | Summon: Illusory Mimic gains all Keywords that the top three cards of your deck have. | |||
| Insidious Spirit | Creature (Spirit) | 3 | 3 | 2 | ||||
| Memory Wraith | Creature (Spirit) | 5 | 5 | 5 | Summon: Banish your opponent’s discard pile. | |||
| Soul Wraith | Creature (Spirit) | 1 | 0 | 5 | Prophecy, Guard | |||
| Sundered Shade | Creature (Spirit) | 2 | 3 | 2 | ||||
| Vigilant Ancestor | Creature (Spirit) | 3 | 5 | 4 | Guard Vigilant Ancestor is permanently Shackled. |
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| Will-o-the-Wisp | Creature (Spirit) | 2 | 3 | 2 | Drain | |||
| Wispmother | Creature (Spirit) | 7 | 5 | 5 | When you summon a creature that costs 2 or less, summon a copy of that creature in the other lane. | |||
| Wrath of Sithis | Creature (Spirit) | 6 | 5 | 6 | Summon: Your opponent’s cards cost 1 more next turn. |
Cards with second subtype[edit]
| Name | Type (Subtype) | Attribute/Class | Text | |||||
|---|---|---|---|---|---|---|---|---|
| Dro-m’Athra Reaper | Creature (Khajiit, Spirit) | 2 | 3 | 2 | Summon: Consume a creature. When a creature leaves the your discard pile, Dro-m’Athra Reaper gains +0/+1 and you gain 1 health. |
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| Familiar | Creature (Wolf, Spirit) | 2 | 2 | 2 | ||||
| Sovngarde Hero | Creature (Nord, Spirit) | 3 | 3 | 3 |







